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The Pipeline of Making a UE5 Environment

About

Here shows how I make the project, Dream House In The Woods, step by step. I have to mention that this is my first UE5 Project, self-learning, the steps might be unprofessional. I will update my skill and keep practicing. I believe I can be a sophiscated UE5 Environment Artist in the future.

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Step 1

Modeling Assets in 3DS MAX

Step 2

Unwrapping UVs

I prefer to use RizomUV

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Step 3

Importing Assets into UE5

Creating Landscape Textures

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Step 4

Planting

Creating Water Surface

Drawing Landscape

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Step 5

Add More Assets from Quixel Bridge and UE Market Place

Step 6

Using Niagara to Create Particles

In this project, I used it to create smoke and rain

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Step 7

Export Sequence Levels

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