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The Pipeline of Making a UE5 Environment
About
Here shows how I make the project, Dream House In The Woods, step by step. I have to mention that this is my first UE5 Project, self-learning, the steps might be unprofessional. I will update my skill and keep practicing. I believe I can be a sophiscated UE5 Environment Artist in the future.

Step 1
Modeling Assets in 3DS MAX
Step 2
Unwrapping UVs
I prefer to use RizomUV


Step 3
Importing Assets into UE5
Creating Landscape Textures
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Step 4
Planting
Creating Water Surface
Drawing Landscape


Step 5
Add More Assets from Quixel Bridge and UE Market Place
Step 6
Using Niagara to Create Particles
In this project, I used it to create smoke and rain


Step 7
Export Sequence Levels
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